Microsoft Research: TrueSkill
The TrueSkill ranking system is a skill based ranking system for Xbox Live developed at Microsoft Research. The purpose of a ranking system is to both identify and track the skills of gamers in a game (mode) in order to be able to match them into competitive matches. The TrueSkill ranking system only uses the final standings of all teams in a game in order to update the skill estimates (ranks) of all gamers playing in this game.
12.08.07
.NET,
c#,
clr,
f#,
grid-computing,
haskell,
microsoft,
monads,
ocaml,
performance,
tutorial
I’m feeling all mad-scientistic tonight, sipping coke, with 30 tabs open in Opera :)
On my journey into the weird world of functional programming on the .NET CLR, I continue to stumble upon interesting stuff.
Papers, articles, interviews, each worthy of hours of dedication.
Alas, my day still has only 24 hours (I need to work around that somehow), so at the time being I can’t do much more than glance over everything. more…
http://www.ted.com/index.php/talks/view/id/129:
Using photos of oft-snapped subjects (like Notre Dame) scraped from around the Web, Photosynth creates breathtaking multidimensional spaces with zoom and navigation features that outstrip all expectation. Its architect, Blaise Aguera y Arcas, shows it off in this standing-ovation demo. Curious about that speck in corner? Dive into a freefall and watch as the speck becomes a gargoyle. With an unpleasant grimace. And an ant-sized chip in its lower left molar. “Perhaps the most amazing demo I’ve seen this year,” wrote Ethan Zuckerman, after TED2007. Indeed, Photosynth might utterly transform the way we manipulate and experience digital images.